Arte y Animación Apps

Kraneando 0.1
Aplicativo móvil dedicado a personas condislexia y síndrome de atención dispersa para estimular suaprendizaje de forma divertida.Mobile applicationdedicated to people with dyslexia and attention syndrome dispersedto encourage learning in a fun way.
Scout 1.0
Aplicativo móvil para reforzar el aprendizajede las 4 operaciones básicas en matemáticas para niños condeficiencias cognitivas.De manera divertida refuerza el razonamiento matematico jugandoa resolver operaciones sencillas el tiempo que supera la plataformadel juego.Mobile application toreinforce learning of the 4 basic math operations for children withcognitive deficits.Fun way reinforces the mathematical reasoning to solve simpleoperations playing time exceeds gaming platform.
aeiou 2.1.0
Aplicativo movil para la enseñanza delasvocales del alfabeto, combinación de palabras y primeras frasesenniños de educación preescolarMobile applicationforteaching vocal alphabet combination of words and first sentencesinpreschool education
Novena Navideña AyA 0.1
Novena navideña interactiva. Optimizadaparatabletas.Versión web en: www.arteyanimacion.com/novenaQueremos que hoy seas feliz y mañana aún más, hay muchosmotivospara celebrar. Éxitos y Ánimo!FELIZ NAVIDAD HOY Y SIEMPRE…Les desea:Arte y Animación S.A.SInteractiveChristmasNovena. Optimized for tablets.Web Version: www.arteyanimacion.com/novenaWe want you to be happy today and tomorrow even more, therearemany reasons to celebrate. Successes and courage!MERRY CHRISTMAS TODAY AND ALWAYS ... I want:Art and Animation S.A.S
Girón 2.5
Esta aplicación es una guía turísticadelmunicipio de Girón donde el usuario puede ver yconocerpuntosImportantes y destacados en la historia del municipio siendo estedegran valor histórico para nuestro paísEn esta aplicación encontraras, Sitios de interés,hoteles,museos y restaurantes, cada uno con su ubicaciónGeográfica, y un descripción de cada lugar tanto en español comoeningles.En esta aplicaciones solo encontraras los lugares másdestacadosen el marco colonial del municipio.This application isaguidebook of the municipality of Girón where the user can seeandexperience pointsImportant and prominent in the history of the town and thisgreathistorical value for our countryIn this application you will find, attractions, hotels,museumsand restaurants, each with its locationGeographic, and description of each place in both SpanishandEnglish.In this application only you find the highlights in thecolonialpart of town.
EduMagicals Kids 2.1.4
EduMagicals Kids is a deck of 30 cards which encourage thelearningof numbers, shapes and colors trough of 60 animations andvideos inaugmented reality (AR) of which 30 are in spanish and 30inenglish, reinforcing the writing and pronunciation of thekids.Edumagicals are Kids games products based on augmentedrealitytechnology. Through innovation and inspiration, these gameshelpthe learning process in children of all ages. Edumagicalsmaintarget audience are children between the ages of 2 and 10yearsold, but we encourage the participation of adults, such asparentsand teachers to explore together the contents of theseinteractivegames to create a bond by fostering family integrationandcollaborative learning. Day cares and elementary schools, arenowtaking advantage of this technology to help and encouragechildrento learn by playing. *** ONCE INSTALLLED, THIS APLICATIONDO NOTNEED INTERNET CONECTION TO WORK *** How the magic works?1.Download the app. 2. Once open, use the cellphone to aim eachcard.3. Discover the content in augmented reality and live themagic.This game is based in the following principles: -Discoverylearning It takes place in problem solving situationswhere thelearner draws on his own experiences and prior knowledge,and it isa method of instruction through which students interactwithintheir environment by exploring and manipulating objects.-Multimedia Learning It helps learners to understand conceptswiththe use of words, sounds and images. in our games, Edumagicalshasintegrated words and images in 3D to maximize the use ofaugmentedreality that brings up these images that are presentednear acorresponding word. - Autonomous learning It refers to astudent’sability to set appropriate learning goals and take chargeof his orher own learning abilities, however, autonomous learnersaredependent upon teachers to create and maintainlearningenvironments that support the development of learnerautonomy.(learnnc.org) - Playful learning It is a group ofstrategies thatare designed to create an harmonious environment forthe studentsthat are immersed in the learning process, the playfullearningmethod does not totally mean play by recreation, but it isfun tolearn this way.
EduKolor 2.3
EduKolor is a solution designed for all parents and teachers whoarelooking for innovative experiences that stimulate creativity.Itconsists of 14 personalized coloring scenes that when focused ontheEdukolor app, each drawing comes to life animated in3D,highlighting its textures in a magical and fun environment.
Edumagicals ZOO 2.2
It is a product that teaches the children about the faunabylearning the different animals that they might encounter atanycity zoo, every card shows a different animal in 3D thatcomesalive once the child taps on the screen of the mobile device;also,the reverse of every card comes with information about thetype ofanimal, its habitat and its description. Edumagicals areKids gamesproducts based on augmented reality technology. Throughinnovationand inspiration, these games help the learning process inchildrenof all ages. Edumagicals main target audience are childrenbetweenthe ages of 2 and 10 years old, but we encourage theparticipationof adults, such as parents and teachers to exploretogether thecontents of these interactive games to create a bond byfosteringfamily integration and collaborative learning. Day caresandelementary schools, are now taking advantage of this technologytohelp and encourage children to learn by playing. ***ONCEINSTALLLED, THIS APLICATION DO NOT NEED INTERNET CONECTION TOWORK*** How the magic works? 1. Download the app. 2. Once open, usethecellphone to aim each card. 3. Discover the content inaugmentedreality and live the magic. This game is based in thefollowingprinciples: - Discovery learning It takes place in problemsolvingsituations where the learner draws on his own experiencesand priorknowledge, and it is a method of instruction through whichstudentsinteract within their environment by exploring andmanipulatingobjects. - Multimedia Learning It helps learners tounderstandconcepts with the use of words, sounds and images. in ourgames,Edumagicals has integrated words and images in 3D to maximizetheuse of augmented reality that brings up these images thatarepresented near a corresponding word. - Autonomous learningItrefers to a student’s ability to set appropriate learning goalsandtake charge of his or her own learning abilities,however,autonomous learners are dependent upon teachers to createandmaintain learning environments that support the developmentoflearner autonomy. (learnnc.org) - Playful learning It is a groupofstrategies that are designed to create an harmoniousenvironmentfor the students that are immersed in the learningprocess, theplayful learning method does not totally mean play byrecreation,but it is fun to learn this way.
Edumagicals Toys 2.2
There are 30 magical toys that will come alive with sounds oncethechild touches the screen of the mobile device. Because thetoydescription is in English and Spanish, it is twice thefun.Edumagicals are Kids games products based on augmentedrealitytechnology. Through innovation and inspiration, these gameshelpthe learning process in children of all ages. Edumagicalsmaintarget audience are children between the ages of 2 and 10yearsold, but we encourage the participation of adults, such asparentsand teachers to explore together the contents of theseinteractivegames to create a bond by fostering family integrationandcollaborative learning. Day cares and elementary schools, arenowtaking advantage of this technology to help and encouragechildrento learn by playing. *** ONCE INSTALLLED, THIS APLICATIONDO NOTNEED INTERNET CONECTION TO WORK *** How the magic works?1.Download the app. 2. Once open, use the cellphone to aim eachcard.3. Discover the content in augmented reality and live themagic.This game is based in the following principles: -Discoverylearning It takes place in problem solving situationswhere thelearner draws on his own experiences and prior knowledge,and it isa method of instruction through which students interactwithintheir environment by exploring and manipulating objects.-Multimedia Learning It helps learners to understand conceptswiththe use of words, sounds and images. in our games, Edumagicalshasintegrated words and images in 3D to maximize the use ofaugmentedreality that brings up these images that are presentednear acorresponding word. - Autonomous learning It refers to astudent’sability to set appropriate learning goals and take chargeof his orher own learning abilities, however, autonomous learnersaredependent upon teachers to create and maintainlearningenvironments that support the development of learnerautonomy.(learnnc.org) - Playful learning It is a group ofstrategies thatare designed to create an harmonious environment forthe studentsthat are immersed in the learning process, the playfullearningmethod does not totally mean play by recreation, but it isfun tolearn this way.
EduGraphics 2.1.2
EduGraphics They are educational infographics poster type inaugmented reality
Edumagicals ABC - English 2.1.8
It is a product that helps the children to learn thealphabetletters by creating a visual relationship with animalswhose namesbegins with each letter, their sounds and pronunciation.Everyletter is also in Upper and lower case, this reinforcesitsrelationship and use. Edumagicals are Kids games products basedonaugmented reality technology. Through innovation andinspiration,these games help the learning process in children ofall ages.Edumagicals main target audience are children between theages of 2and 10 years old, but we encourage the participation ofadults,such as parents and teachers to explore together thecontents ofthese interactive games to create a bond by fosteringfamilyintegration and collaborative learning. Day cares andelementaryschools, are now taking advantage of this technology tohelp andencourage children to learn by playing. *** ONCEINSTALLLED, THISAPLICATION DO NOT NEED INTERNET CONECTION TO WORK*** How the magicworks? 1. Download the app. 2. Once open, use thecellphone to aimeach card. 3. Discover the content in augmentedreality and livethe magic. This game is based in the followingprinciples: -Discovery learning It takes place in problem solvingsituationswhere the learner draws on his own experiences and priorknowledge,and it is a method of instruction through which studentsinteractwithin their environment by exploring and manipulatingobjects. -Multimedia Learning It helps learners to understandconcepts withthe use of words, sounds and images. in our games,Edumagicals hasintegrated words and images in 3D to maximize theuse of augmentedreality that brings up these images that arepresented near acorresponding word. - Autonomous learning It refersto a student’sability to set appropriate learning goals and takecharge of his orher own learning abilities, however, autonomouslearners aredependent upon teachers to create and maintainlearningenvironments that support the development of learnerautonomy.(learnnc.org) - Playful learning It is a group ofstrategies thatare designed to create an harmonious environment forthe studentsthat are immersed in the learning process, the playfullearningmethod does not totally mean play by recreation, but it isfun tolearn this way.
7 Pilares 1
Humanization of care should be understood with respect for humandignity
Turismo Sostenible 7.1
Aplicación de realidad aumentada para disfrutar del turismoenColombia.